---
description: Configuration guide of the Wallet System
---

# Configuration

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```
Config = {
    framework = "esx", -- esx or qb
    multicharacter = true, -- are you ussing multicharacter script

    SpawnCoords = {
        coords = vector3(68.1344, 7212.69, 3.37478),
        heading = 0.17
    },

    Airport = {
        coords = vector3(-1034.09, -2734.17, 20.17),
        heading = 324.28
    },

    price = {
        clothe = 500,
        barber = 300
    },
    
    Shops = {
        [1] = {
            type = "clothe",
            coord = vector3(72.3, -1399.1, 28.4),
        },
        [2] = {
            type = "clothe",
            coord = vector3(-703.8, -152.3, 36.4),
        },
        [3] = {
            type = "clothe",
            coord = vector3(-167.9, -299.0, 38.7),
        },
        [4] = {
            type = "clothe",
            coord = vector3(428.7, -800.1, 28.5),
        },
        [5] = {
            type = "clothe",
            coord = vector3(-829.4, -1073.7, 10.3),
        },
        [6] = {
            type = "clothe",
            coord = vector3(-1447.8, -242.5, 48.8),
        },
        [7] = {
            type = "clothe",
            coord = vector3(11.6, 6514.2, 30.9),
        },
        [8] = {
            type = "clothe",
            coord = vector3(123.6, -219.4, 53.6),
        },
        [9] = {
            type = "clothe",
            coord = vector3(1696.3, 4829.3, 41.1),
        },
        [10] = {
            type = "clothe",
            coord = vector3(618.1, 2759.6, 41.1),
        },
        [11] = {
            type = "clothe",
            coord = vector3(1190.6, 2713.4, 37.2),
        },
        [12] = {
            type = "clothe",
            coord = vector3(-1193.4, -772.3, 16.3),
        },
        [13] = {
            type = "clothe",
            coord = vector3(-3172.5, 1048.1, 19.9),
        },
        [14] = {
            type = "clothe",
            coord = vector3(-1108.4, 2708.9, 18.1)
        },
        -- Barbers
        [15] = {
            type = "barber",
            coord = vector3(-814.3, -183.8, 36.6),
        },
        [16] = {
            type = "barber",
            coord = vector3(136.8, -1708.4, 28.3),
        },
        [17] = {
            type = "barber",
            coord = vector3(-1282.6, -1116.8, 6.0),
        },
        [18] = {
            type = "barber",
            coord = vector3(1931.5, 3729.7, 31.8),
        },
        [19] = {
            type = "barber",
            coord = vector3(1212.8, -472.9, 65.2),
        },
        [20] = {
            type = "barber",
            coord = vector3(-32.9, -152.3, 56.1),
        },
        [21] = {
            type = "barber",
            coord = vector3(-278.1, 6228.5, 30.7)
        },
    },

    locale = {
        open = "Press ~INPUT_CONTEXT~ to open shop",
        wardrobe = "Press ~INPUT_REPLAY_TIMELINE_PICKUP_CLIP~ to open wardrobe menu",
        money = "You dont have enough money!",
        saved = "outfit saved!"
    },
    
    blip = {
        ["clothe"] = {
            label = "Clothing Shop",
            sprite = 73,
            scale = 0.7,
            color = 3
        },
        ["barber"] = {
            label = "Barber Shop",
            sprite = 71,
            scale = 0.7,
            color = 1
        },
    }
}
```
