💡Installation
Installation guide of Treasure Map System.
Step 1: Move resource
Extract the zip you downloaded from keymaster and drop the stg-treasuremap folder in the resources folder.
Step 2: Add Items
ℹ️ Items like goldbar, diamond_ring, diamond, and goldchain are mostly found in QB servers, so first check whether they already exist.
ℹ️ It works with all inventories, I’ve just included a few examples
🖼️ You can find the item images inside the item-images folder located in the [SETUP] directory.
INSERT INTO items (name, label)
VALUES
('treasure_map_small', 'Small Treasure Map'),
('treasure_map_medium', 'Medium Treasure Map'),
('treasure_map_large', 'Large Treasure Map'),
('shovel', 'Shovel'),
('goldbar', 'Gold Bar'),
('diamond_ring', 'Diamond Ring'),
('diamond', 'Diamond'),
('goldchain', 'Gold Chain');treasure_map_small = { name = 'treasure_map_small', label = 'Small Treasure Map', weight = 500, type = 'item', image = 'treasure_map_small.png', unique = true, useable = true, shouldClose = true, description = 'A small treasure map that leads to minor rewards' },
treasure_map_medium = { name = 'treasure_map_medium', label = 'Medium Treasure Map', weight = 700, type = 'item', image = 'treasure_map_medium.png', unique = true, useable = true, shouldClose = true, description = 'A medium treasure map that reveals better rewards' },
treasure_map_large = { name = 'treasure_map_large', label = 'Large Treasure Map', weight = 1000, type = 'item', image = 'treasure_map_large.png', unique = true, useable = true, shouldClose = true, description = 'A large treasure map that uncovers great rewards' },
shovel = { name = 'shovel', label = 'Shovel', weight = 2000, type = 'item', image = 'shovel.png', unique = false, useable = true, shouldClose = true, description = 'A sturdy shovel, essential for digging up treasures' },
goldbar = { name = 'goldbar', label = 'Gold Bar', weight = 1500, type = 'item', image = 'goldbar.png', unique = false, useable = false, shouldClose = true, description = 'A shiny gold bar, valuable for trade' },
diamond_ring = { name = 'diamond_ring', label = 'Diamond Ring', weight = 300, type = 'item', image = 'diamond_ring.png', unique = false, useable = false, shouldClose = true, description = 'A luxurious diamond ring, perfect for selling' },
diamond = { name = 'diamond', label = 'Diamond', weight = 200, type = 'item', image = 'diamond.png', unique = false, useable = false, shouldClose = true, description = 'A precious diamond, highly valuable' },
goldchain = { name = 'goldchain', label = 'Gold Chain', weight = 400, type = 'item', image = 'goldchain.png', unique = false, useable = false, shouldClose = true, description = 'A fancy gold chain, good for resale' },['treasure_map_small'] = {
label = 'Treasure Map (Small)',
weight = 1000,
stack = false,
},
['treasure_map_medium'] = {
label = 'Treasure Map (Medium)',
weight = 1000,
stack = false,
},
['treasure_map_large'] = {
label = 'Treasure Map (Large)',
weight = 1000,
stack = false,
},
['shovel'] = {
label = 'Shovel',
weight = 1000,
stack = false,
},
['goldbar'] = {
label = 'Gold Bar',
weight = 1500,
stack = true,
},
['diamond_ring'] = {
label = 'Diamond Ring',
weight = 300,
stack = true,
},
['diamond'] = {
label = 'Diamond',
weight = 200,
stack = true,
},
['goldchain'] = {
label = 'Gold Chain',
weight = 400,
stack = true,
},
Step 3: Start script
Start stg-treasuremap in server.cfg.
ensure stg-treasuremapLast updated