⚙️Configuration
Configuration guide of Gold Panning Script.
Config = {}
Config.Framework = "auto" -- Determines which framework to use: auto, esx, or qb
Config.Language = "en" -- en, de, fr, es, pt, it, nl, pl, sv, ar, jp, zh, he, fi
Config.Target = "auto" -- Target system: "auto", "ox_target", "qb-target", or false
Config.Tutorial = true -- this allows players to send a one-time informational message to understand the script
Config.waterTime = 7000 -- time to fill plate with water
Config.placeEverywhere = false -- if this is false, the player can only place the table around the river blip.
Config.Items = {
table = "purify_table",
pan = "gold_pan",
gold_nugget = "gold_nugget"
}
Config.Time = 10000 -- this determines how many mili seconds it should shake
Config.Reward = { -- this process determines the gold piece that will give the minimum and maximun at the end of the process
min = 1,
max = 3
}
Config.Table = {
model = "bkr_prop_weed_table_01b",
time = 4000 -- the time it will take to install it on the ground (progressbar)
}
Config.Sell = { -- https://docs.fivem.net/docs/game-references/ped-models/
coords = {
vec4(1081.9049, -1985.6462, 29.8896, 45.7552),
-- vec4(0, 0, 0, 0),
},
npc = "s_m_y_dockwork_01",
price = 500, -- price a nugget gold
}
Config.Blips = {
sell = {
sprite = 605,
scale = 0.7,
color = 5,
visible = true
},
river = {
coords = {
vec3(-1172.4408, 4372.1841, 6.2629),
-- vec3(0, 0, 0)
},
sprite = 618,
scale = 0.7,
color = 5,
visible = true
}
}
Config.CustomNotify = true -- set to true to use custom notifications
Config.Functions = {
["helpNotify"] = function(message, icon)
if Config.CustomNotify then
-- custom help notify here
lib.showTextUI(message, {
position = "right-center",
icon = icon,
style = {
borderRadius = 1,
whiteSpace = 'pre-line'
}
})
else
AddTextEntry('stg', message)
BeginTextCommandDisplayHelp('stg')
EndTextCommandDisplayHelp(0, false, false, 2000)
end
end,
["hideHelpNotify"] = function()
if Config.CustomNotify then
-- custom hide help notify here
lib.hideTextUI()
else
ClearAllHelpMessages()
end
end,
["notify"] = function(type, message)
if Config.CustomNotify then
-- custom notify here
lib.notify({
title = getMessage('success'),
description = message,
type = type,
duration = 5000,
})
else
local Framework, frameworkName = getFramework()
if frameworkName == "esx" then
Framework.ShowNotification(message)
else
Framework.Functions.Notify(message)
end
end
end,
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